Sunday, June 16, 2013

New 2013 Generalist Demo Reel

Over the past few days I have been working on my updated demo reel for this year. Now, my computer is really not the greatest, so it has taken me a few days to bang this thing out. However, I am getting a new computer with in the next couple of weeks and I am sure that once I take a few days away from looking at it I might want to change a few things. But for the moment here is what I have so far! I hope you enjoy it!



Monday, May 6, 2013

Cold Country
 is the
 Official Selection of the Gwinnett Center International Film Festival! 



More info as I get it. Come out and see some great films and of coarse OURS!!!

Tuesday, January 22, 2013

Character Update

New Knife

I know it has been a while since I have posted any new updates on my character but here is what I have been working on. At first I wanted to keep the original knife design but after a few considerations I decided to change the look of it.  There where a few factors that played into the changes that I made. First off I tired using the JSMulti Layers shader node by Jan Sandstrom and I realized that if I was to render it on any other machine besides my own it would not render correctly. So, I decided to rebuild the knife so that I could add multiple shaders of my own creation that could be rendered from any machine. The second reason that I changed the design was because even though I liked the look of the original knife I didnt think that it really fit with the character. Plus I wanted the knife to feel like a "real" knife the first one left me a little wanting.

I am pretty pleased with the way the new knife turned out but i might continue to work on the shader for the metal hilt later on down the line. But since you wont be seeing much of it up close in the film it might not truly matter.

New Knife

Old Knife

Side By Side Comparison

Tuesday, January 1, 2013

New Character Update!

Cloak Designs

Happy New Year!!!

Starting the new year off right I am sitting at my desk with my dog at my feet, working on my film and enjoying the day off from work. I have been going back and forth on a few of the designs that I created for my characters cloak.  I am leaning towards the blue and green color schemes but I am still not entirly certain if I want to stick with it.  I really dont want to have anything flashy, but I will have to admit I am really liking the two green cloaks with the Tree of Life on it.  However for now I am going to jump back onto working on the knife just to keep moving forward with the process.

Leave a thoughts below if you want, its always great to get other views on the creative process.

Enjoy!
 Blue Twisted Snake with Celtic Band

Blue Twisted Snake

Blue Celtic Band

Green Celtic Band

Green Tree of Life with Celtic Band

Green Tree of Life

Saturday, December 29, 2012

New film character
 Update

I still have a good bit to work on but I thought that I should at least post what I have been doing thus far. I am still reworking a few aspects of the character. I am currently working on the knife on her hip. I am reworking the original model and I will be posting a before and after pic of it soon.  I haven't added the displacement to the bodice and the bracers in this render but once I do all the detail in those areas really pop.  I reworked the model of the cloak to fix the inner penetration issues of the hood as well. I have been going back and forth on the look and feel of the cloak. I will also be posting some of the looks that I have come up with, hopefully by the end of this weekend.  I am also planning on redoing the belt as well so that it fits in with rest of her cloths and the period which I am trying to set the story in.

Let me know what you think....

 

Monday, December 17, 2012

New Character For My Short Film

Here is one of the characters to my new short film that I am working on. Actually its my old senior film that I created during my senior year at SCAD but it didnt turn out nearly as well as I want it to. However now I have the time to sit down and really think of all aspects of the film and really give the story the dedication that I have been wanting to give it for some time now. Also I am learning so much now that I am in the career field and I am itching to tryout a few new things that I have picked up so far. 

Now some of you might have seen this character before but for those of you would havent here she is.  The main model itself was created by a close friend of mine Travis Overstreet about a year ago. She looked a little different at that time, and no she didnt have hair then either hahaha. That is one of the many things that I will be working on over the coming weeks. I changed the cloak to be thin instead of the fur covered one that I had orinally had on her. The fur was just an added headache to get looking correctly and the time it took to render was nuts.  She originally had decorative flaps in the front and back of her dress but after careful consideration and knowing what a pain it will be in the future to turn everything into cloth I decided to leave the flaps off.  I will be making tiny tweaks to the model either adding or modify existing geo in order to make the character fit the world that she is from and I will be posting my progress as I go.





Sunday, December 9, 2012

Check out this AWESOME reference site for Maya users

So once again I am back to work on my new film and I have been looking for new ways to improve my techniques with texturing /shading, lighting, etc. So after about an hour of digging around on the web I found this collection of links and information that someone has put together. Everything from animation to shader writing with Renderman can be found on this site.



If you are having a hard time figuring something out or even if you are looking for something new this site should be able to lead you in the right direction.  Look to the left of the screen and under the heading TOPICS you can find all you need.